Videos > Ansys Maxwell: How to Model Motor Imperfections with the Eccentricity ACT
Apr 23, 2024

Ansys Maxwell: How to Model Motor Imperfections with the Eccentricity ACT

Hello everyone, this is Ian from Ozen Engineering, Inc. with a quick video about the X-Dentricity ACT in Ansys Maxwell. This is a really useful tool for rotating devices that lets you simulate the effects of imperfections in your motor. Ideally, everything would line up perfectly on axis, but sometimes things get misaligned, which can cause some seriously negative effects. We're going to talk about how to model it.

Types of Eccentricity

Before we dive into the modeling, let's cover the basic types of eccentricity:

  • Static Eccentricity: When the motor axis is shifted from the stator axis, but the rotor still rotates around its own axis.
  • Dynamic Eccentricity: When the rotor axis is off-center, but the rotor is still rotating around the stator axis.
  • Mixed Eccentricity: A combination of static and dynamic eccentricity.

Using the X-Dentricity ACT

  1. Start by opening up the X-Dentricity ACT from the ACT Extensions menu.
  2. If you're using a 3D model generated from RM Expert, you'll need to add some user-defined data, specifically the X-Dentricity ACT.
  3. Ensure the project you have open is selected. If not, click the update button.
  4. Set vectors for rotating part and rotation axis eccentricity. In three dimensions, you'll also have a vector for the tilting angle and the Z component for your translation vector.

Eccentricity Configuration

Here's how the vectors relate to the eccentricity types:

  • Static Eccentricity: Both eccentricities should be set to an identical value.
  • Dynamic Eccentricity: Only the rotating part eccentricity should be adjusted.
  • Mixed Eccentricity: Set both eccentricities to different values.

Example Simulation

Here's an example of a dynamic eccentricity simulation. Notice how the area with the smallest air gap has the highest magnetic field. For this example, a vector was set on the rotating part, but not on the rotation axis, resulting in a mixed eccentricity case.

Important Notes

  • All rotation and translation are dependent on the design variables created by the ACT.
  • Do not adjust any added coordinate systems.
  • If your model is already set up for eccentricity, do not use the wizard to modify it again.
  • When setting up eccentricity, positions and directions of all moving objects are adjusted based on the eccentricity settings, using the original geometry as a reference.
  • After setup, all geometries update to reflect changes. To edit geometry, modify the original design and reapply the eccentricity setup for a new version.

That's everything I have to cover in this video. If you have any questions or if there's anything you want to see, let me know in the comments. Otherwise, this has been Ian from Ozen Engineering, Inc. Thanks for watching. I'll see you next time. Bye bye.

[This was auto-generated. There may be mispellings.]

Hello everyone, this is Ian from Ozen Engineering with a quick video about the X-Dentricity Act in Ansys Maxwell. This is a really useful tool for rotating devices that lets you simulate the effects of imperfections in your motor.

Ideally, everything would line up perfectly on axis, but sometimes things get misaligned, which can cause some seriously negative effects. We're going to talk about how to model it. Before we do, let's cover the basic types of eccentricity.

Static eccentricity is when the motor axis is shifted from the stator axis, but the rotor still rotates around its own axis. Dynamic eccentricity is when the rotor axis is off-center, but the rotor is still rotating around the stator axis.

There's also a mixed eccentricity, which is a combination of these two. Let's start by opening up the X-Dentricity Act from the Act Extensions menu. If you're going to use this on a 3D model generated from RM Expert, then you'll need to add some user-defined data, specifically the X-Dentricity Act.

If you're going to use this on a 3D model generated from RM Expert, then you'll need to add some user-defined data, specifically the one that you need is on screen now, X-Dentricity 1. The other value I have here just makes it so that it doesn't apply symmetry.

I had RM Expert generate a motor with a really large air gap, that way we could see what's going on here a little bit easier. When you open up the Act, the project you have open should automatically be selected. If not, just click on the update button.

Once the project is in, you'll see options to set vectors for rotating part and rotation axis eccentricity. When you do this in three dimensions, you're going to have another vector for the tilting angle as well as the Z component for your translation vector.

As for how these vectors relate to the eccentricity types, if you want static eccentricity, then both eccentricities should be set to an identical value. If you want dynamic eccentricity, then only the rotating part eccentricity should be adjusted.

And if you want mixed, then set both eccentricities, but to different values. Click finish to generate a new model that will define variables where you can set the vectors for the rotation and the rotating axis. When you set values for these vectors, you can see the model shift accordingly.

Here's an example of a dynamic eccentricity simulation. Notice how, as you would expect, the area with the smallest air gap has the highest magnetic field.

For this one, I set a vector on the rotating part, but not on the rotation axis, so because they're mismatched, we've got the mixed eccentricity case. A couple of things to note about this new method are that all the rotation and the translation are dependent on the design variables it creates.

You can adjust these to fine-tune your eccentricity, but any of the coordinate systems that are added should not be adjusted at all. And if your model's already been set up for eccentricity, then don't use the wizard to modify it again.

Lastly, keep in mind that when you're setting up the eccentricity, the positions and directions of all your moving objects are adjusted based off of the eccentricity settings, which use the original geometry as a reference.

So after completing your setup and clicking finish, all geometries update to reflect these changes. If you need to edit the geometry, you have to do so in the original design and then reapply the eccentricity setup for a new version. That's everything I have to cover in this one.

If you have any questions or if there's anything you want to see, let me know in the comments. Otherwise, this has been Ian from Ozen Engineering. Thanks for watching. I'll see you next time. Bye bye.